Patterns: Difference between revisions

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* [http://www.amazon.com/exec/obidos/redirect?tag=larrysbookreview&creative=374929&camp=211189&link_code=as2&path=ASIN/0201485397 Java Design Patterns - A Tutorial.] by James W. Cooper.
* [http://www.amazon.com/exec/obidos/redirect?tag=larrysbookreview&creative=374929&camp=211189&link_code=as2&path=ASIN/0201485397 Java Design Patterns - A Tutorial.] by James W. Cooper.
* [http://www.amazon.com/gp/product/0201485672/sr=8-1/qid=1139862596/ref=pd_bbs_1/104-9291151-1057549?%5Fencoding=UTF8 Refactoring: Improving the Design of Existing Code] by Martin Fowler, Kent Beck, John Brant, William Opdyke, Don Roberts.
* [http://www.amazon.com/gp/product/0201485672/sr=8-1/qid=1139862596/ref=pd_bbs_1/104-9291151-1057549?%5Fencoding=UTF8 Refactoring: Improving the Design of Existing Code] by Martin Fowler, Kent Beck, John Brant, William Opdyke, Don Roberts.
== Authors ==
* [[wikipedia:Grady_Booch | Grady Booch]] (born February 27, 1955) is an American software engineer, best known for developing the Unified Modeling Language (UML) with Ivar Jacobson and James Rumbaugh. 
** [http://researcher.watson.ibm.com/researcher/view.php?person=us-gbooch IBM Research], Grady
** [https://www-01.ibm.com/software/rational/leadership/thought/gradybooch.html IBM Rational], Grady
* [[wikipedia:Martin_Fawler | Martin Fawler]] ((born 1963) is a British software developer, author and international public speaker on software development, specializing in object-oriented analysis and design, UML, patterns, and agile software development methodologies, including extreme programming.
** [https://martinfowler.com Homepage], Marin Fawler.
* [[wikipedia:Erich_Gamma | Erich Gamma]] (BoF) (born March 13, 1961 in Zürich) is a Swiss computer scientist and co-author of the influential software engineering textbook, Design Patterns: Elements of Reusable Object-Oriented Software. He co-wrote the JUnit software testing framework with Kent Beck and led the design of the Eclipse platform's Java Development Tools (JDT). He also worked on the IBM Rational Jazz project.
* [https://de.wikipedia.org/wiki/Richard_Helm Richard Helm] (Wikipedia.de) (BoF), ist Informatiker und Mitautor des Buches „Design Patterns – Elements of Reusable Object-Oriented Software“ (Entwurfsmuster), welches er gemeinsam mit Erich Gamma, Ralph Johnson und John Vlissides verfasste. Die vier Autoren werden auch als Viererbande (Gang Of Four) bezeichnet. Sie wurden 1998 mit dem Dr. Dobb's Journal Excellence in Programming Preis und 2006 mit dem AITO Dahl-Nygaard-Preis ausgezeichnet.
* [[wikipedia:Ivar_Jacobson | Ivar Jacobson]] (born September 2, 1939) is a Swedish computer scientist and software engineer, known as major contributor to UML, Objectory, Rational Unified Process (RUP), aspect-oriented software development and Essence.
* [[wikipedia:Ralph_Johnson_(computer_scientist) | Ralph Johnson]] (BoF) (born October 7, 1955)  is a Research Associate Professor in the Department of Computer Science at the University of Illinois at Urbana-Champaign. He is a co-author of the influential computer science textbook Design Patterns: Elements of Reusable Object-Oriented Software.
* [[wikipedia:James_Rumbaugh | James E. Rumbaugh]] (born August 22, 1947) is an American computer scientist and object-oriented methodologist who is best known for his work in creating the Object Modeling Technique (OMT) and the Unified Modeling Language (UML).
* [[wikipedia:John Vlissides | John Vlissides]] (BoF) (August 2, 1961 - November 24, 2005) was a software scientist known mainly as one of the four authors (referred to as the Gang of Four) of the book Design Patterns: Elements of Reusable Object-Oriented Software. Vlissides referred to himself as ''#4 of the Gang of Four and wouldn't have it any other way''.


== Reference ==
== Reference ==

Revision as of 11:33, 18 June 2017

Introduction

Patterns exist in nature (Dunes, Grand Canyon), art (Modern, Impressionism), science and mathematics (Fractals, Crystals) and Computer Science (Design Patterns).

Christopher Alexander says, Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice [1]. Even though Alexander was talking about patterns in buildings and towns, what he says is true about object-oriented design patterns

Designing object-oriented software is hard, and designing reusable object-oriented software is even harder. Experienced object-oriented designers will tell you that a reusable and flexible design is difficult if not impossible to get "right" the first time. Before a design is finished, they usually try to reuse it several times, modifying it each time. [2]

Computer Science Patterns (Design Patterns)

All well-structured systems are full of patterns. A pattern provides a common solution to a common problem in a given context. A mechanism is a design pattern that applies to a society of classes; a framework is typically an architectural pattern that provides an extensible template for applications within a domain.

Patterns are used to specify mechanisms and frameworks that shape the architecture of your system.

Classification

top

Design Pattern Sub-Design Pattern
Fundamental Delegation
Functional
Interface
Proxy
Immutal
Marker Interface
Creational Abstract Factory
Anonymous Subroutine
Builder
Factory Method
Lazy initialization
Prototype
Singleton
Structural Adapter
Bridge
Composite
Container
Decorator
Extensibility
Facade
Flyweight
Proxy
Pipes and Filters
Private Class
Design Pattern Sub-Design Pattern
Behavioral Chain of responsibility
Command
Event listener
Interpreter
Iterator
Mediator
Memento
Observer
State
Strategy
Template method
Visitor
Single-serving visitor
Hierarchical visitor
Concurrency Action at a distance
Active Object
Balking pattern
Double checked locking
Guarded suspension
Half-Sync/Half-Async
Leaders/followers
Monitor Object
Read write lock
Scheduler
Thread pool
Thread-Specific Storage
Event handling  
Architecture  

See also

Modeling

Books

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Authors

  • Grady Booch (born February 27, 1955) is an American software engineer, best known for developing the Unified Modeling Language (UML) with Ivar Jacobson and James Rumbaugh.
  • Martin Fawler ((born 1963) is a British software developer, author and international public speaker on software development, specializing in object-oriented analysis and design, UML, patterns, and agile software development methodologies, including extreme programming.
  • Erich Gamma (BoF) (born March 13, 1961 in Zürich) is a Swiss computer scientist and co-author of the influential software engineering textbook, Design Patterns: Elements of Reusable Object-Oriented Software. He co-wrote the JUnit software testing framework with Kent Beck and led the design of the Eclipse platform's Java Development Tools (JDT). He also worked on the IBM Rational Jazz project.
  • Richard Helm (Wikipedia.de) (BoF), ist Informatiker und Mitautor des Buches „Design Patterns – Elements of Reusable Object-Oriented Software“ (Entwurfsmuster), welches er gemeinsam mit Erich Gamma, Ralph Johnson und John Vlissides verfasste. Die vier Autoren werden auch als Viererbande (Gang Of Four) bezeichnet. Sie wurden 1998 mit dem Dr. Dobb's Journal Excellence in Programming Preis und 2006 mit dem AITO Dahl-Nygaard-Preis ausgezeichnet.
  • Ivar Jacobson (born September 2, 1939) is a Swedish computer scientist and software engineer, known as major contributor to UML, Objectory, Rational Unified Process (RUP), aspect-oriented software development and Essence.
  • Ralph Johnson (BoF) (born October 7, 1955) is a Research Associate Professor in the Department of Computer Science at the University of Illinois at Urbana-Champaign. He is a co-author of the influential computer science textbook Design Patterns: Elements of Reusable Object-Oriented Software.
  • James E. Rumbaugh (born August 22, 1947) is an American computer scientist and object-oriented methodologist who is best known for his work in creating the Object Modeling Technique (OMT) and the Unified Modeling Language (UML).
  • John Vlissides (BoF) (August 2, 1961 - November 24, 2005) was a software scientist known mainly as one of the four authors (referred to as the Gang of Four) of the book Design Patterns: Elements of Reusable Object-Oriented Software. Vlissides referred to himself as #4 of the Gang of Four and wouldn't have it any other way.

Reference

top

  1. Christopher Alexander, Sara Ishikawa, Murray Silverstein, Max Jacobson, Ingrid Fiksdahl-King, and Shlomo Angel. A Pattern Language. Oxford University Press, New York, 1977.
  2. Design Patterns: Elements of Reusable Object-Oriented Software, The Gang of Four (GoF), Authors Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides with a foreword by Grady Booch, 1994, ISBN 0-201-63361-2. There are PDF files of the book on the internet.